This practice is designed to provide players with opportunities to practice combination play in a 3v3 scenario. The rules of the game lend itself to repetition of 1v1 moments and chances to create, score or stop goals.
About the Video
In the video below, Dan will talk you through the structure of the practice, various outcomes and how you can adapt it for your players.
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Topic: Combination Play
No. of Players: 14
Practice Type: SSG
Pitch Size: 24 x 16
Timing: 15 – 20 mins
Age Group: U9+
Interpreting the Diagrams
The key below outlines what the images mean on the diagrams.
If you have questions about the practices, contact the PDP Team or share your views on the Player Development Project Slack Community.
Key For Diagrams
This practice is designed to provide players with opportunities to practice 3v3 scenarios. The team in possession (yellows) are trying to score in one of the two goals ahead of them. The defending team (blues) are trying to steal possession and score in one of the two goals ahead of them.
Set up a small sided game divided into halves with two goals. Teams are made up of six players each, 3 are active and 3 are waiting on the side. Two additional players (red) play with the team in possession. If the attacking team score, the three attacking players stay in the game and the three defending players switch out with the waiting players in their team. Alternatively, if the ball goes out of play, then all six players switch with the players waiting on the side. Play for a set score (e.g. first to 8 goals) and switch the floaters (reds) after every game.
Observations & Interventions
What you might see
- Slow switching of players going in / out of the game
- Reds slow to get the next ball in play between rounds
- Attacking players quickly shooting from deep
Actions you might take
- Encourage quick switch overs
- Have plenty of balls positioned behind the red players
- Encourage defending teams to sprint to press the ball
Is the session too easy?
- Decrease the size of the area
- Reorganise the teams to increase the challenge point for players finding the session too easy
Is the session too hard?
- Increase the size of the area
- Reorganise the teams to decrease the challenge point for players finding the session too easy
Would you like to learn how to deliver great sessions?
Learn the fundamentals of great session design. In this course, UEFA A Licensed Coaches, Dave Wright and Dan Wright teach you everything you need to know about designing world-class sessions that your players will love.Foundations of Session Design Course