This practice is a positional game which focusses on getting wingers into position to take their opponent on 1v1. There are some great opportunities within the structure of the practice to work on position specific themes, particularly midfielders combining to exploit width. The practice is easily adapted based on smaller or larger player numbers but in this case is based on 12 players at training.
About the Video
In the video below, Dave will talk you through the structure of the practice, various outcomes and how you can adapt it for your players.
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Practice Overview
Topic: Combination Play
No. of Players: 8 – 15
Goalkeepers: Optional
Practice Type: Positional Game
Offsides: No
Pitch Size: 36 x 20
Timing: 20 mins
Age Group: U10+
Interpreting the Diagrams
The key below outlines what the images mean on the diagrams.
If you have questions about the practices, contact the PDP Team or share your views on the Player Development Project Coaching Community.
Key For Diagrams
Diagrams
Objectives
To encourage players to create and exploit width through 1v1 play in order to score.
Organisation
Set up a wide, short pitch and adapt size based on player numbers. Using flat rubber discs, create two wide channels. These areas are for 1v1s (winger vs. winger). Wingers are locked in their zone, central players locked in their zone. In the middle, play 3v3. Yellow neutral players act as servers for the team playing out, or a bounce player (1 or 2 touch) for the attacking team. Start the practice with the rule that the attacking team must get the ball into a wide area before scoring. Wingers can either pass or shoot if they win their 1v1. Progress to allow goals from wide or central areas, 3 points for a goal that involves a winger, 1 point for a goal centrally.
Observations & Interventions
What you might see
- Players rushing to score. If the 1v1 is not on, can we switch play?
- Slow play. Encourage quick ball movement and combination play
Actions you might take
- Reward teams for switching play (e.g., if the ball connects with both wingers, this is worth double goals)
- Reward quick play (if teams can score in under X number of passes)
Adaptations:
Is the session too easy?
- Make the space smaller
- Restrict goals to 1 touch finish
Is the session too hard?
- Make the space bigger
- Add a neutral player for team in possession
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